export default class GameEvent{
    static Event_WX_UserInfo:string = "Event_WX_UserInfo";
    static Event_WX_SyncFrame:string = "Event_WX_SyncFrame";

    static Event_WX_Room_Success:string = "Event_WX_Room_Success";
    static Event_WX_Room_logout:string = "Event_WX_Room_logout";
    static Event_WX_EndGame:string = "Event_WX_EndGame";

    static Event_WX_OnShow:string = "Event_WX_OnShow";

    static Event_WX_CORE:string = "Event_WX_CORE";

    static Event_WX_Room_change:string = "Event_WX_Room_change";
    static Event_WX_Game_Start:string = "Event_WX_Game_Start";
}